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The Cult Of RagnaglarI. Mythos and HistoryBrother to Orlanth and Urox, Ragnaglar was born unto Umath and was a great and powerful Khan who gladly served his father, King Storm, as a warrior and defender of all he held dear. Ragnaglar's uncles finally came upon him, and when he turned to see his companions, they were not there. When he turned to see his brothers, they had departed. When he turned to find his allies who he had saved in the past, they would not aid him. Whilst he fought hard and long, Ragnaglar was finally overcome, and cast into the Sex Pit. In amongst the gibbering of the Sex Demons, Ragnaglar's lust finally overcame him. Eventually, when he had raped all the demons in the pit, a ladder of his own children stretched from the floor to the pit top, and Ragnaglar escaped into the night. When he arrived back at the Court, Ragnaglar demanded recompense from his uncles, and demanded to be married to Thed. Whilst Thed complained, the Court was honour bound to grant him his wish. Normally in such a case it was expected for Ragnaglar to retract his offer, for Thed had no wish to marry Ragnaglar and everyone knew it. However, the marriage was carried out, and consumated on the altar infront of all those gathered. Ragnaglar then began to claim women from all around the Comos, either by seduction, rape, blackmail or violence, and soon he had gathered three hundred concubines of every race, sex and origin. When he raped one of Ernalda's priestesses, he was ordered to be cast out by Orlanth,a longside his wife and concubines. But he returned again and again, and eventually was ordered to be killed by Humakt. Cast into the Lands of the Dead, Ragnaglar conspired against the Court. It was in the Lands of the Dead that that they encountered Rashoran, or at the very least a small portion of him, the dead portion. Rashoran taught Ragnaglar one of his secrets for reasons that only Rashoran himself would understand. Some people say that he did so to fufil his own prophecy of a coming Darkness. Ragnaglar conspired with Thed and Mallia, one of his concubines, to destroy the Comos and then remake it in their own warped image. They summoned forth the Devil. Wakboth was born in Dorastor, long a place of evil and chaos. He raped his mother, and marched forth, destroying the Spike and unleashing the destructive forces Ragnaglar desired. Ragnaglar took one legion of chaos and marched across the world, plundering all he found. When Zorak Zoran slew Flamal, Ragnaglar took the weapon of Death and slew Genert with it. Thus did chaos gain the powers of Death. Ragnaglar was finally slain after the Storm Bull's rage could no longer be contained and with his iron horns he cast his brother to the earth in a torrent of blood and anguish. Ragngalar's pieces were dispersed. It is these pieces that fuel his power, the link between the dead and dismembered god to the world, some of them such as Urain haunt the world still as spirits. It is his link to the mortal realm. Ragnaglar promises that those who are worthy will find Oblivion after death, if they can cause as much pain, suffering and evil as possible. Ragnaglars runes are those of Chaos, Death and Storm.
II. Cult EcologyRagnaglar is the mad god, the chaos god that grants only madness to his followers. Ragnaglar is the dead god, killed by Storm Bull for his act of bringing chaos into the world. Ragnaglar is the god of broos, the harbringer of the death and destruction and bringer of chaos. His worship is small and only a few temples exist, built around a piece of the god himself as there is no other way to contact him. He is also the god of evil, brought to that hallowed rank for the pain and suffering he caused in the Greater Darkness. He is the end result of the actions of the cllected ranks of the gods of the Golden Age, every evil and falsehood commited are embodied in Ragnaglar, and chaos was the conclusion. All races can worship Ragnaglar, although those more chaotic species such as broo or scorpion men are attracted more by other chaos cults than this one. Ragnaglar appeals to those who wish for power and have an eccentric ambition. His realm is that of jealousy and hatred, aswell as suicidal insanity. Ragnaglar offers little in the way of true divine powers, while he has Rune magic such feats as Divine Intervention have no effect (see below). Often, the choice of whether to worship Ragnaglar or not is not open to discussion... All cults are the enemy of Ragnaglar, even chaos can sometimes earn the scorn of it's mad priests -- the cult of Thed for not standing by her husband or the cult of Wakboth for his lack of gratitude. At other times the priests can easily work along side other cults, but such an alliance is never stable. Relationship between one temple and another varies, but usually the insanity of the ruling high priests cause such friction as to make real relations exceedingly difficult. Due to his connections with the old ways of Praxian relgion Storm Season is the High Holy Season, although a particular priest may change this with sleight of mind, word of mouth, the mad ramblings of his singing potato collection or other ways. Such is the way of a mad gods priest.
III. The Cult In The WorldThis cult holds no power that could be seen as endangering the world. The instability of his religion disallows the cult to make long term plans, although when they team up with other cults such as Thed or Malia this instability can sometimes be controlled. The cult does not usually acknowledge the existence or importance of another sect or temple, each adhering that they are the only sect in existence.
The common man does not acknowledge the existence of this cult, the god is dead in the eyes of the Inner World and even those that walk the ancient paths of Lost Chaos have heard only rumours of this gods current power. Even scholars and chaos killers do not normally know of the existence of this obscure cult. Shrines teach Madness.
IV. InitiatesAny may join the cult of Ragnaglar if they can convince the mad leaders of the cult to initiate them. Those who wish to join must be accepted by the cult priest, they must state their wish to join and the priest will make a judgement on the person abstracted as POWx3. If this is failed then they are turned away, although if a POWx5 is failed then the priest usually attacks in a hope of eating the poor victim alive. This test is made at -20% if the canidate is not a broo. An initiate must sacrifice the nominal 1 POW to Ragnaglar and may sacrifice for Divine magic on a one-for-one basis.
All initiates immediately gain one insanity, or one more if they already have some. They must obey, without quibble, their priest. They must devote 10% of their time and money, although this changes regulary at the whim of the high priest. An initaite must never reveal the secrets of the cult, and as part of their insanity find it impossible to discuss the cult with outsiders.
V. Chaos Khans (Rune Lords)Carried over from the days when Ragnaglar stood in the ranks of the Praxian pantheon is the title of Khan. These act as priests and rune lords for the cult of Ragnaglar. To join the ranks of Chaos Khan the canidate must first of all be a broo, this can be achieved by the ritual of rebirth, Blessing of Chaos or any other means. The canidate must then petition the leader of the temple and wait for an opening. The canidate must have at least 90% in at least four of the following: Weapon attack, weapon parry, orate, fast talk or any one skill randomly determined by the high priest. The canidate must also have at least 50 percentiles between cult lore and ritual skills. The person is then raised to the rank of Chaos Khan. They must make a POWx1, if they suceed they gain no insanity's, if they fail they gain one insanity and roll again, gaining one insanity each time until they suceed. They gain access to reusable rune magic and all rights alloted to a Rune Lord and Priest. The canidate must stop any and all contact with the outside world. Contact is only allowed through underlings unless that contact is conducted through the edge of a blade. The Chaos Khan must aid all chaos in every form in whatever way they see fit, which is open to wide interpretation. They must follow the word of their high priest explicitly, which is often terminally dangerous as all Khans are exceedingly insane.
Common Divine Magic: Worship Ragnaglar.
VI. Special Rune Magic For Ragnaglar
Rut
VII. Sub-cults
The Cult of the Head
Ragnaglar's Head
The Cult of the Hand
Hand of Ragnaglar
Madness' Death
VIII. Associated Cults
Malia
Primal Chaos
Thed
Urain
IX. Notes
Divine Intervention
Temples This makes Ragnaglar a very rare cult. The largest temple contains his entire head and is hidden underneath the Wastelands. It is deadly in the extreme and a great pilgrimage for his worshippers. The pieces of Ragnaglar themselves are very magical, although to fully make use of them would require a HeroQuest.
Insanity |