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RuneQuest Rules Page


This page is dedicated solely to the RuneQuest rules, the niceties, the complexities and the myriad of variant systems that people have made. It should hopefully one day contain some brief commentary, but at the moment has a wide number of links.

Variant Systems

General House Rules

Character Generation Systems:

Sorcery

From the large number of completley different alternatives for RQIII sorcery, I think we can safely assume that the basic core system is innately flawed. Here a some of the alternative sorcery systems available:

Magic

Besides sorcery, other alternatives exist to the magic systems, including alternative Rune Magic systems, additional magic systems and psionics!

Mass Combat Rules:

Miscellaneous:

Other Systems:

There are lots of alternative rule-systems to RuneQuest if you wish to play in Glorantha, as well as rules to use RQ in other game worlds. Here are links to some of them: